Thumbnail and Marker Sketch Feedback Please
Hello Everyone, I’ve kept sketching since my last post and am hoping I can get some more feedback on other sketches to further improve (mods if I should just add this onto my last post please let me...
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Helmets are fun to sketch on but deceptively tricky. We did a line of helmets for Biltwell last year. Getting the proportions right is essentially. From a macro standpoint though I think the two...
View ArticleThumbnail and Marker Sketch Feedback Please
Just wanted to add a quick suggestion as both yo and KenoLeon are already giving you great pointers. I think even in your side view thumbnails drawing the section line of whats happening will hugely...
View ArticleThumbnail and Marker Sketch Feedback Please
Wow, thank you all so much for this great advise and break down of the processes! I’m going to keep practicing and post again later once I’ve improved some more. Thank you Yo for the breakdown of line...
View ArticleThumbnail and Marker Sketch Feedback Please
this is digital but it gives you a sense of what I mean by those flowing lines: Quick Take 45: Motorcycle Helmet with Safety Lighting Here is an analog tutorial that touches on it slightly: Demo 5:...
View ArticleThumbnail and Marker Sketch Feedback Please
Alright I took some time to continue practicing and I believe I’ve made some improvements. I made larger thumbnail sketches this time, about 3x3" as opposed to the 1x1" and I feel like that helped...
View ArticleThumbnail and Marker Sketch Feedback Please
It’s great you’re taking steps to improve, and improvement is definitely evident. It’s not so much a sketching thing, but I think that if you are going to do the block colour backgrounds, I feel it’s...
View ArticleThumbnail and Marker Sketch Feedback Please
Adam Savage has some good reference videos on YT about NASA helmets and prop helmets from movies. It gives a good idea about how the different layers of helmets work and store within each other...
View ArticleThumbnail and Marker Sketch Feedback Please
I like that I’m seeing construction lines in your sketches. It is essential to make the perspective exact. Long swooping lines give a sketch sharpness and dynamism (in ID we always draw from the...
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